Acknowledgements & What’s Next

Acknowledgements

I don’t want to seem like Im overdoing it, but I cannot be more thankful to such an amazing community as GoT has created. To acknowledge those users again (using their Discord names) who helped with this website’s composition, I want to thank Cabbi, friendly drone, KSledge, read2See, Salgood, Shacoflage Birdman, Touha9, & Wolfie for all their continued support and detailed work they’ve put in. (special shout to JenShimura because we borrowed many of her photos).

Another special acknowledgement to the countless other heroes from Discord who gave of their time in the years past to help us gather everything:
AlfatherLoki, astrojuang, Blinknc, Boneofimba, Coug808, DrKoolman, HotelOpal, InKxghost, Jac928, Jaguar7926, JenFlutey, Kdubaroo, Lorian, MotherrSuperior, Phorio, Radharv, Radio, SecretKitten, Tanuki, Tenshimkii, and many many others.

The last group of acknowledgement is better off to review the Notable Players of the Ghost community. Those who have shown us perfection of strategies, masterful guides, insane feats, and amazing speeds in the game. Watching their gameplay is truly awesome and makes me enjoy the game even more.

I still tell the story of when Loki, Coug, Motherr, and a few others were kind enough to sacrifice countless HOURS of game time in Nightmare Survivals each week for us to go into the map, let me photomode (using photomode glitch) EVERY spawn in its spawn position (25 Waves x 3 spawns = 75 photos). The first map we did took us 8+ hours? over about 2 sessions, then we got it down to 4-6+ hours per map. Countless downs and revives and zone losses and merriment. Was truly a wild time.

Then the maps were updated, they eliminated the ‘static’ spawns by map and went to weekly rotation. Luckily we had recorded all the ‘enemy’ data as well during that exercise (what enemies spawn in for each wave/spawn order) so at least those did not shift and are still consistent. But man, was great coop effort haha.

What’s Next?

In the coming days, I am hopeful that we will have a more fleshed out version of the website that has 99% of the data transferred over from the “Data Sheet” (see HERE if unfamiliar). Our internal goal is to have much of this updated by 10th July.

For future ideas of what is to come, we will have a more defined pictures/descriptions of enemies, better & up-to-date Rivals Builds (leveraging Vlad in the Rivals community to inform our updates), and Read2See’s build planner webpage incorporated more thoroughly (GoT Legends)

From there, we’ll see where things take us. As always much appreciation for everyone who uses this website as a resource or takes time to inform us of any mistakes/errors made.

  • Berrek (June 25th 2024)

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